How to Spawn the Ender Dragon Again at the End

The ender dragon is a gigantic flying hostile boss mob found when get-go entering the Cease. She is the largest naturally spawning mob in the game and is widely acknowledged equally the final boss of Minecraft.

Contents

  • i Spawning
    • 1.1 Initial spawning
    • ane.ii Re-summoning
  • 2 Drops
  • 3 Behavior
    • 3.1 Motion
    • 3.2 Attacking
  • 4 Dragon Fireball
  • five Sounds
  • half dozen Data values
    • vi.one ID
    • 6.2 Entity data
    • vi.iii Command details
  • 7 Achievements
  • 8 Advancements
  • 9 History
  • 10 Issues
  • eleven Trivia
    • xi.1 Notch-related
  • 12 Gallery
    • 12.ane Development screenshots
    • 12.ii Screenshots
    • 12.iii In other media
  • thirteen References

Spawning [ ]

Initial spawning [ ]

The Ender dragon spawns 20 ticks after an entity offset arrives in the Stop, along with the bedrock frame for the exit portal.

Re-summoning [ ]

This image shows how the player tin accommodate end crystals to respawn the Ender dragon.

Players can re-summon the Ender dragon by placing four terminate crystals on the edges of the exit portal, one on each side. When the dragon is re-summoned, the 4 end crystals point to the tops of each pillar setting off a series of explosions that resets the obsidian pillars, iron bars, and end crystals. The superlative of each pillar explodes, destroying any player-placed blocks. Eventually, all of the terminate crystals point at the corner of (0, 128, 0) and the Ender dragon spawns in that location. The four crystals placed around the exit portal and then explode. If the player does non pick up the dragon egg and starts to re-summon the dragon, the dragon egg disappears.

If a dragon goes through an End gateway, another immediately spawns at (0, 128, 0 ) while the other dragon fly to ( 0, 128, 0 ).

Drops [ ]

After the Ender dragon is slain for the offset fourth dimension, the post-obit events take identify:

  • She slowly ascends, her wings and body condign more tattered until she disappears in beams of light erupting from her eye.
  • There'due south an explosion of 12,000 experience points (10 drops of 960 and one drop of 2400) — enough to bring a player from level 0 to level 68.
  • The boulder construction fills in with an End portal interface to become the leave portal, enabling the actor to transport back to the Overworld and respawn at their spawn indicate.
  • A dragon egg appears above the isle'southward central bedrock construction. If a block exists right above the middle of the central bedrock structure, and so the dragon egg spawns ane cake above the highest block at (0,0). If the highest block is at the pinnacle limit, then the dragon egg does not spawn.
  • An End gateway portal is generated floating within 75–100 blocks of the exit portal.

When a re-summoned Ender dragon is slain, the same events occur except that merely 500 experience points are dropped ‌[ Java Edition only ] and no more than 20 gateway portals are generated.

Behavior [ ]

During the battle with the Ender dragon, unique music called "Boss" plays. This happens for as long as the player fights the dragon, except when there is no player within 190 blocks from (0, 128, 0).

The Ender dragon has a light regal health bar that appears at the elevation of the role player's screen. Her health is frequently restored by nearby End crystals, indicated by a magical white axle connecting the dragon and the crystal. Destroying an End crystal that is actively healing the dragon causes 10 ♥ ♥ ♥ ♥ ♥ damage to her.

The dragon tin have harm only from explosions and role player based damage, and takes harm of (one4 × normal damage + one) when hit on any part that is not her head. Suffocation is completely non-applicable, equally she either phases through or immediately destroys any block she touches.

The dragon is allowed to all status effects.

The green hitboxes of the Ender Dragon.

Past using the F3 +B shortcut, the dragon'due south bounding box appears.‌[ Java Edition only ] She cannot be damaged at just any spot in this large volume: eight green sub-hitboxes are besides shown, which indicate the locations where the dragon can take impairment: The tail, body, head, and wings.

Movement [ ]

The Ender dragon is a flying mob, which cannot actually stand on the basis. She flies around the finish principal island while fighting the thespian.

The dragon tin pass through all blocks, destroying nigh all types, only tin can still be affected by flowing water, lava and bubble cavalcade. Blocks not destroyed are those that naturally generate on the primal End island and those that are intended to exist indestructible, except for crying obsidian and respawn anchors:

  • Bulwark
  • Boulder
  • Command Block
  • Crying Obsidian
  • End rock
  • End portal (cake)
  • End portal frame
  • End gateway (cake)
  • Fe bars
  • Calorie-free Block [ needs testing ][ upcoming: JE one.19]
  • Obsidian
  • Reinforced Deepslate [ upcoming: 1.19]
  • Respawn Anchor
  • Structure Block

In Java Edition, these blocks are marked under the dragon_immune tag.

Destroyed blocks are non dropped, although containers (such as chests and dispensers, but not shulker boxes) drop their contents.

Attacking [ ]

The dragon "bathing" endermen with her toxic jiff attack.

The dragon never targets any entity but the player. Other mobs may turn hostile to the dragon when struck. Any entities hit past her wings are dealt 5 ♥ ♥ ♥ damage (or 10 ♥ ♥ ♥ ♥ ♥ impairment if striking by her head), and in Java Edition, are thrown into the air, sometimes to fatal heights or fifty-fifty off the isle. Neither of these effects is practical for one2 second after the dragon takes impairment.

The Ender dragon has four principal states of behavior:

Guarding
The dragon begins in this country, circling the band of obsidian pillars on either the outside if there are still End crystals or the inside if the crystals are destroyed.
With each crystal's destruction, she takes damage and there is an increased take chances of the dragon switching states.
Targeting
Whenever the dragon finds herself less than 10 blocks or more 150 blocks from her current target, she attempts to choose a new target. When damaged she targets a signal but behind herself, causing her to plow away and choose a new target.
Strafing
Upon the destruction of an Finish crystal, the dragon switches to strafing. As soon equally she is inside 64 blocks, she shoots a fireball at the histrion.
The dragon resumes circumvoluted after this state.
Diving
The dragon dives onto the target histrion's position, taken at the start of the dive.
The dragon resumes circling after this state, whether or not she actually hit the player.
Perching
While Guarding and the dragon has reached the end of the path, she has 1 in (three + crystals alive) run a risk (~7.7% up to 33%) to get to the exit portal structure (approaching from the side opposite the player if possible) and lands on the highest block of the coordinates (x=0, z=0), up to (y=101).‌[ Bedrock Edition only ] If there is no block in (x=0, z=0) the dragon freezes right when she switches to perching.‌[ Bedrock Edition but ] The dragon is immune to arrows in this state; they all catch fire and bounciness off. In Java Edition she is besides immune to thrown tridents in this country.
Dragon's Breath
Unless the player is in Peaceful difficulty, after 1.25 seconds, if a player is within 20 blocks of the exit portal construction, the dragon roars and utilise her 3-second breath attack, damaging players similarly to a lingering potion of Harming.
The majestic clouds emitted from the dragon'southward breath attack can be collected in a glass canteen to obtain dragon'south breath.
Charge
If the role player is not nearly the portal within 5 seconds of the dragon's landing, she charges at players within 150 blocks.
Take-off
Subsequently four consecutive breath attacks, or if the dragon fails to locate a player within 150 blocks, she takes off from her perch. She e'er takes off in Peaceful difficulty, making it difficult to land melee hits.
The dragon resumes circling after this state.
Escape
If cumulative impairment taken while perched exceeds l ♥ × 25, the dragon takes off and resets the damage accumulator. The accumulator is not reset if she does not take enough harm.
The dragon resumes circling after this state.

When the dragon finally takes a fatal blow, she flies toward the get out portal structure before dying, unless she cannot find it within 150 blocks, or it is inside blocks.‌[ Coffee Edition but ]

Dragon Fireball [ ]

Dragon fireballs are special fireballs that the Ender dragon fires while strafing. They cannot be deflected different ghast fireballs, and they do no impact damage. Instead, they deposit purple clouds across the basis that damages players the same way a lingering Potion of Harming does. This ways that the ender dragon'south fireballs deal magic harm, which ignores any harm reduction that comes from the histrion'southward armor. Nevertheless its damage does get reduced past armor enchanted with the Protection enchantment.

Every bit with her close-ranged breath assault, the purple fog tin can be bottled to obtain the dragon's breath.

Sounds [ ]

Audio Subtitles Source Clarification Resources location Translation key Volume Pitch Attenuation
distance
Dragon roars ? ? entity.ender_dragon.ambience subtitles.entity.ender_dragon.ambience ? ? 16
Dragon dies ? ? entity.ender_dragon.death subtitles.entity.ender_dragon.death ? ? 16
Dragon flaps ? ? entity.ender_dragon.flap subtitles.entity.ender_dragon.flap ? ? sixteen
Dragon growls ? ? entity.ender_dragon.growl subtitles.entity.ender_dragon.growl ? ? 16
Dragon hurts ? ? entity.ender_dragon.injure subtitles.entity.ender_dragon.hurt ? ? xvi
Dragon shoots ? ? entity.ender_dragon.shoot subtitles.entity.ender_dragon.shoot ? ? 16
Explosion ? ? entity.dragon_fireball.explode subtitles.entity.generic.explode ? ? 16

Data values [ ]

ID [ ]

Coffee Edition:

Name Identifier Entity tags Translation fundamental
Ender Dragon ender_dragon None entity.minecraft.ender_dragon
Dragon Fireball dragon_fireball impact_projectiles entity.minecraft.dragon_fireball

Bedrock Edition:

Name Identifier Numeric ID Translation cardinal
Ender Dragon ender_dragon 53 entity.ender_dragon.proper noun
Dragon Fireball dragon_fireball 79 entity.dragon_fireball.name

Entity data [ ]

Ender dragons take entity data associated with them that contain various properties.

Boulder Edition:

See Bedrock Edition level format/Entity format.

Java Edition:

  • Entity data
    •  DragonPhase: A number indicating the dragon's electric current state. Valid values are: 0=circling, i=strafing (preparing to shoot a fireball), two=flight to the portal to state (function of transition to landed state), 3=landing on the portal (office of transition to landed country), 4=taking off from the portal (function of transition out of landed state), v=landed, performing breath attack, 6=landed, looking for a actor for breath assail, 7=landed, roar earlier beginning breath attack, 8=charging thespian, 9=flight to portal to die, 10=hovering with no AI (default when using the /summon command).

Dragon fireballs have entity data associated with them that contain various backdrop.

  • Entity data

A dragon fireball spawned by a command (Left) and the harm and the explosion it caused (Right).

Command details [ ]

The /summon ender_dragon command, by default, summons a harmless Ender dragon that hovers in place ‌[ JE only ]. Setting the DragonPhase tag (past issuing either the /summon ender_dragon ~ ~ ~ {DragonPhase:0} or the /data merge entity <selector> {DragonPhase:0} commands) starts the Ender dragon's ordinary beliefs, although the health bar does not appear because it is managed by the End'southward dragon fight condition rather than past the dragon entity herself ‌[ JE only ]. If spawned away from the center of the map (x=0, z=0), she flies to the center then resumes normal beliefs (see #Beliefs).

Target selectors for the Ender dragon target a total of 9 entities per dragon, as the Ender dragon actually consists of nine entities internally ‌[ Java Edition just ]. So executing at a dragon to summon an arrow summons ix arrows.

Achievements [ ]

Icon Achievement In-game description Actual requirements (if different) Gamerscore earned Trophy type (PS4)
PS4 Other platforms
You Demand a Mint Collect dragons breath in a glass bottle Have a dragon'southward breath bottle in your inventory 30G Silvery
The End... Over again... Respawn the Enderdragon [sic] 30G Silver

Advancements [ ]

Icon Advancement In-game clarification Parent Actual requirements (if different) Resource location
Advancement-plain-raw.png Costless the Cease
Expert luck The End Kill the ender dragon. terminate/kill_dragon
Advancement-oval-raw.png The Next Generation
Hold the Dragon Egg Free the End Have a dragon egg in your inventory. end/dragon_egg
Advancement-oval-raw.png Invicon End Crystal.gif The End... Again...
Respawn the Ender Dragon Free the End Be in a sure radius from the go out portal when an ender dragon is summoned using end crystals. end/respawn_dragon
Advancement-oval-raw.png You lot Need a Mint
Collect dragon'southward jiff in a glass bottle Free the Terminate Have a bottle of dragon'southward breath in your inventory. stop/dragon_breath
Advancement-plain-raw.png Monster Hunter
Kill any hostile monster Risk Kill ane of these 34 mobs:
  • Bonfire
  • Cavern Spider
  • Creeper
  • Drowned
  • Elder Guardian
  • Ender Dragon
  • Enderman
  • Endermite
  • Evoker
  • Ghast
  • Guardian
  • Hoglin
  • Husk
  • Magma Cube
  • Phantom
  • Piglin
  • Piglin Brute
  • Pillager
  • Ravager
  • Shulker
  • Silverfish
  • Skeleton
  • Slime
  • Spider
  • Devious
  • Vex
  • Vindicator
  • Witch
  • Wither
  • Wither Skeleton
  • Zoglin
  • Zombie
  • Zombie Villager
  • Zombified Piglin
Other mobs, if any, may be killed, simply are ignored for this advocacy. But the riders of the chicken jockey south and skeleton horsemen are counted in this advocacy.
adventure/kill_a_mob
Advancement-fancy-raw.png Monsters Hunted
Impale one of every hostile monster Monster Hunter Impale each of these 34 mobs:
  • Blaze
  • Cavern Spider
  • Creeper
  • Drowned
  • Elderberry Guardian
  • Ender Dragon
  • Enderman
  • Endermite
  • Evoker
  • Ghast
  • Guardian
  • Hoglin
  • Husk
  • Magma Cube
  • Phantom
  • Piglin
  • Piglin Brute
  • Pillager
  • Ravager
  • Shulker
  • Silverfish
  • Skeleton
  • Slime
  • Spider
  • Devious
  • Vex
  • Vindicator
  • Witch
  • Wither
  • Wither Skeleton
  • Zoglin
  • Zombie
  • Zombie Villager
  • Zombified Piglin
Other mobs, if any, may be killed, but are ignored for this advancement. Merely the riders of the craven jockey s and skeleton horsemen are counted in this advocacy.
risk/kill_all_mobs
Advancement-plain-raw.png Is It a Aeroplane?
Look at the Ender Dragon through a spyglass Is It a Balloon? adventure/spyglass_at_dragon

History [ ]

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This section would do good from the addition of more images.

Please remove this observe in one case you've added suitable images to the commodity.
The specific instructions are: Ender dragon before 19w39a and 19w41a

June xiv, 2009 Notch believed that survival mode should have some sort of goal, which he had not yet formulated: "While it could be fun to just see how long you tin can survive in survival mode, I believe there might exist a need for some kind of goal. Make the most money in a calendar month? Impale a big evil mob in the shortest time? I don't know nevertheless."
June thirty, 2010 In a video called "Minecraft Flying" posted by Notch on YouTube, he mentioned that dragon lairs may be an addition in the video clarification.
Baronial 31, 2010 Later on in an interview on MinecraftCon 2010, Notch hinted at dragons as a possible planned mob. And so, for about one year, at that place was no more than mention of it and dragons solely remained a potential work-in-progress.
June 18, 2011 Notch has stated in the past that if dragons are added, they would non be mountable every bit it would put likewise much force per unit area on multiplayer servers.
September 1, 2011 Notch stated that "dragons volition be added eventually".
October 6, 2011 The name "Ender dragon" was beginning made known through a tweet by Notch reading "raqreqentba", which could be decoded using the ROT13 nothing, translating to "enderdragon".
October 7, 2011 Notch reveals a screenshot of the "progress so far" on the Ender dragon: the dragon flight through the skies of the Stop. He also shared an album of images of the Ender dragon in flying through the Overworld, showcasing her animation.
October nine, 2011 Notch tweets an instance of a "texture packer tool" he wrote for the purpose of giving the Ender dragon her skin. He shared his progress midway through designing the peel, after announced when the base texture was washed, and posted when he had enlarged the wings.
October 10, 2011 Notch released a video showing a modest clip of the Cease that also shows the Ender dragon fly into the top of the frame. "Brightened version here".
October 12, 2011 In a Reddit post Notch also said, "They will be different dragons. The Ender Dragon volition probably go larger, and the ones in the main world will be this size, won't get through terrain, and will exist ruby because dragons are red."[1]
Notch stated in a Twitter post that "Dragons accept half-dozen limbs", consisting of 2 wings, and 4 legs.[2]
Java Edition
1.0.0 Beta ane.9 Prerelease iv Ender Dragon.png Added the Ender dragon.
The Ender dragon currently exists in the code, more often than not functional, however, the dragon has not been enabled in-game all the same and players are unable to harm her. Certain mods tin permit the spawning of the Ender dragon, just again, no physical interactions are currently available.
Beta 1.9 Prerelease 5 Added the ability for players to damage Ender dragons. Ender dragons require mods or a mob-spawner to be brought into the game, even so.
The Ender dragon's health has been inverse to one ♥ to test her new death blitheness.
Beta 1.nine Prerelease six Ender dragons has been officially implemented into the game. This includes a unmarried Ender dragon every bit a boss battle, spawning naturally when the thespian first enters the End.
April 28, 2012 Jeb mentioned that he wouldn't be calculation whatever more boss mobs until he makes the Ender dragon "more fun outset".
1.3.one ? The issues where later being damaged once, Ender dragons would do no contact damage has been fixed.
The experience drib of Ender dragons has been reduced from xx,000 to 12,000.
1.4.two 12w34b "Boss Wellness" now says "Ender Dragon".
1.4 Before this update, Ender dragons used the aforementioned damage sound as the player. Ender dragons now accept their own sound.
1.5 13w09c A bug where swords accept no impairment when used on the Ender dragon has been fixed.
1.5.1 13w11a Before this snapshot, the gamerule mobGriefing didn't forbid the Ender dragons from destroying blocks when they fly through them. At present, mobGriefing from the /gamerule control prevents the Ender dragon from destroying blocks at their sight.
2013 Music Update A music track now accompanies the Ender dragon boss fight.
ane.8 14w20a The Ender dragon no longer breaks barriers.
1.9 15w31a The Ender dragon boss fight has been revamped to be similar to the Legacy Panel Edition.
The Ender dragon no longer destroys atomic number 26 confined.
Dragon Fireball JE1 BE1.png The Ender dragon produces a fireball during her attack.
15w32a The Ender dragon's fireballs now requite off Ender Acid particles upon exploding and no longer calorie-free ground on fire.
The Ender dragon'south charge/knockback attack has at present returned.
The Ender dragon'south wings now harm the role player, forbid side and back melee attacks when the dragon lands on the portal.
Dragon breath from the Ender dragon now shoots out farther.
The Ender dragon now immediately charges at the player after finishing the ender acid set on.
The Ender dragon's ender acid attack now goes around the whole portal.
The Ender dragon no longer stops attacking from single hits.
The Ender dragon now flies back to portal before finishing the death animation.
The Ender dragon no longer takes damage from snowballs, eggs, or other attacks that unremarkably do no impairment.
15w32b When fatally damaged, the Ender dragon now flies to the portal and dies rather than resetting to 1 ♥ and landing.
15w33a The Ender dragon's wings no longer deal damage while the Ender dragon is landed.
The Ender dragon is at present immune to arrows while landed.
The Ender dragon no longer destroys Cease portal blocks, terminate portal frame blocks, or End gateway blocks.
The Ender dragon'southward breath attack now lasts longer.
The Ender dragon's fireball attack is now more than or less equivalent to a lingering potion of Harming Ii.
15w33c Respawned Ender dragons now drop 500 experience.
Respawning the dragon likewise respawns the pillars and end crystals.
15w44b Respawning Ender dragons at present crave placing 4 end crystals well-nigh the exit portal.
15w49a The Ender dragon no longer travels through portals.
The Ender dragon no longer rides rideable entities such equally minecarts or boats.
The Ender dragon no longer afflicted by status effects.
1.11 16w32a The entity ID of the Ender dragon has been inverse from EnderDragon to ender_dragon.
The fireball's entity ID has been changed from DragonFireball to dragon_fireball.
16w35a Hitboxes of the damageable portions of the Ender dragon are now visible using F3 +B.
16w40a The tags xTile, yTile, zTile, inTile and inGround have been removed from the dragon fireball entity data.
The life tag of Ender dragons is no longer used for anything, merely nevertheless saved/read.
16w43a The Ender dragon is now able to depict from her own boodle table.
1.14 19w08b The Ender dragon no longer dives straight down to the fountain, instead she slowly descends.
The Ender dragon'south AI in general has been heavily altered.[iii]
one.xv 19w39a The Ender dragon no longer has a separate texture for the lesser of her wing anymore.
19w41a A black dot on transparent parts of wing texture has been removed from Ender dragons.
A texture for role of wing lesser in the exploding Ender dragon has been removed.
19w46a Dragon Fireball JE2.png The texture of dragon fireball has been changed.
Pocket Edition
one.0.0 alpha 0.17.0.1 Ender Dragon.png Added the Ender dragon.
Dragon Fireball JE1 BE1.png The Ender dragon produces a fireball during her attack.
alpha 1.0.0.2 The Ender dragon now goes to the nearest end crystal.
? Dragon fireballs no longer brand a drinking glass audio on bear on.
ane.1.0 blastoff 1.1.0.0 The entity ID of the Ender dragon has been inverse from dragon to ender_dragon.
Bedrock Edition
one.ten.0 beta 1.10.0.3 Dragon Fireball BE2.png The texture of dragon fireball has been changed.
Legacy Console Edition
TU9 CU1 1.0 Patch 1 ane.0.i Ender Dragon.png Added the Ender dragon with new attacks (dragon's breath and ender charges).
Dragon Fireball LCE1.png The Ender dragon produces a fireball during her attack.
New Nintendo 3DS Edition
1.7.10 Ender Dragon.png Added the Ender dragon.
Dragon Fireball JE1 BE1.png The Ender dragon produces a fireball during her assault.

Problems [ ]

Issues relating to "Ender Dragon" are maintained on the bug tracker. Report issues there.

Trivia [ ]

  • Health depletion event of The Void does not touch Ender dragons.
  • If low enough on wellness, the Ender dragon emits beams of light without dying, as if she cracked.
  • Name tags cannot be used on an Ender dragon.
  • The Ender dragon'due south hitbox is larger than the Ender dragon herself, causing players to be pushed abroad from her.
  • If the player kills a summoned dragon in the Overworld or Nether, she does not create a portal or an egg.
  • In Spectator manner, the player cannot view the perspective of the Ender dragon, dissimilar whatever other mob. However, it is possible through the employ of commands (like /spectate). When this happens, the role player'southward camera appears about 1 block over the dragon'due south body.
  • Using F3+B to show hitboxes reveals that the Ender dragon'south head rotation faces in the opposite direction to where her real head faces. This is also why the Ender dragon faces the incorrect fashion when ready in a monster spawner.
  • When an Ender dragon is spawned in the Overworld, she flies to coordinates ten=0 and z=0 and dives at the basis or does the same beliefs every bit if in the Finish. If End crystals are placed in the Overworld, they heal the dragon as normal, merely she does non perch anywhere, and continues to fly effectually forever.
  • In Bedrock Edition, there is an unused texture file for a dragon fireball item.
  • In Super Smash Bros. Ultimate, one of the spirits that comes with the Steve/Alex DLC is the Ender dragon. She appears as a Legend-class "spirit" that makes the user exhale fire for a long time at the starting time of each boxing.
  • A wither that is summoned to battle the Ender dragon cannot deal harm because the Ender dragon flies too fast, and she is immune to projectiles when perching.
  • If commands or creative mode are used to get end portal frames and optics of ender, a actor tin can basically skip to the finish poem.
    • If a player destroys ender crystals or even hurts the dragon so uses a role player-fabricated portal, upon returning, the player retains their progress.‌[ Exist just ]

[ ]

  • On Reddit, Notch referred to the Ender dragon equally a she and suggested her name to exist "Jean?" in the same manner he chosen the Actor "Steve?".[4]
    • Dinnerbone afterward stated that he thinks the name is officially "Jean?"[5]
    • The Xbox avatar item 'Ender Dragon Pet' has the description 'A cuter, friendlier version of his bigger, less playful Minecraft sister.'- confirming that the Ender dragon is female.
  • Before she was textured, Notch reported that he was agape to texture the Ender dragon every bit she was a complicated model.[6] In the terminate, the dragon model was so circuitous Notch stated that he gave up making the texture manually and wrote a texture packer tool to help him in adding the texture to the model. Notch also uploaded the code for the tool so others could employ the pack (Link to the texture packer).[7]
    • Notch joked well-nigh how Minecraft was "going side by side-gen" when deadmau5 mentioned this.[viii]
  • Notch has uploaded a video showing why Ender dragons exercise non spawn in the master world, as they would destroy any cake they touch.[9]
    • On Reddit, Notch explained that Ender dragons destroy Overworld affair because "trying to make an AI to properly navigate capricious terrain before the code freeze next tuesday isn't feasible"[10]

Gallery [ ]

Evolution screenshots [ ]

Screenshots [ ]

In other media [ ]

References [ ]

  1. http://www.reddit.com/r/Minecraft/comments/l9m8m/why_ender_dragons_wont_spawn_in_main_world/c2qxhwh
  2. "Dragons take six limbs." – @notch on Twitter, October 12, 2011
  3. https://bugs.mojang.com/browse/MC-201937
  4. https://world wide web.reddit.com/r/Minecraft/comments/l9m8m/why_ender_dragons_wont_spawn_in_main_world/c2qxl5z?context=1
  5. "Officially I think it's "Jean?" ;D" – @Dinnerbone on Twitter, January 22, 2015
  6. "I am a bit afraid of texturing the dragon. It's a very big model. I am going to need unhealthy food for this." – @notch on Twitter, October eight, 2011
  7. "Finally gave up on doing it manually and wrote a texture packer tool." – @notch on Twitter, October nine, 2011
  8. "Yeah, we're going side by side gen here!" - @notch on Twitter; October 9, 2011
  9. "Why Ender Dragons won't spawn in the chief globe" – mojnotch on YouTube, October 12, 2011
  10. https://www.reddit.com/r/Minecraft/comments/l9m8m/why_ender_dragons_wont_spawn_in_main_world/c2qx6qk?context=ane

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Source: https://minecraft.fandom.com/wiki/Ender_Dragon

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